Showing posts with label technological change. Show all posts
Showing posts with label technological change. Show all posts

Saturday, 21 June 2025

Review of Adam Becker’s More Everything Forever

 AI Overlords, Space Empires, and Silicon Valley’s Crusade to Control the Fate of Humanity. 

 



 

There is a notion that science fiction is a form of future history, that science-based hard SF predicts future technology. This is almost entirely wrong. Issac Asimov’s robots had positronic brains and obeyed the three laws of robotics, Arthur C. Clark’s aliens hollowed out asteroids and humanity became a deathless spacefaring species of pure mind, Larry Niven’s Ringworld surrounded a star at its centre. Space empires feature in many books, as does colonisation of the solar system, generation ships travelling to distant stars, people crossing space in cryogenic stasis or as uploaded minds. After decades of reading hard SF and believing that humanity’s destiny was in space, I know that none of this has happened, and lately I have accepted with great sadness that none of it is likely to happen any time soon.

 

In his book on ideas about the future of humanity, Adam Becker describes his experience of this: ‘When I was a kid, I thought Star Trek was a documentary about the future … that this was the future that smart adults had worked out as the best one, that this was what we were going to do … We’d go to space, we’d seek out new life and new civilizations, and we’d do a lot of science. I was six, and that sounded pretty good to me.’  He then says ‘The future, I knew, ultimately lay in space, and going there would solve many - maybe even all - of the problems here on earth. I believed that for a long, long time.’

 

His book is also about a group of influential people who have taken SF as an attempt to predict the future, the tech billionaires who ‘explicitly use SF as a blueprint.’  Elon Musk (Tesla) wants to go to Mars, Jeff Bezos (Amazon) wants a trillion people in space, Sam Altman (OpenAI , the developer of Chat GPT) thinks AI will literally produce everything, Marc Andreessen (a leading Silicon Valley investor) wants a techno-capitalist machine to conquer the cosmos with AI. The list goes on. 

 

Becker argues the ‘credence that tech billionaires give to these specific SF futures validates their pursuit of more … in the name of saving humanity from a threat that doesn’t exist.’  That threat is a machine superintelligence that can rapidly improve itself, leading to an out of control Artificial General Intelligence (AGI) whose creation could, would or will be an extinction event, because an ‘unaligned AGI’ does not share human gaols or motives. 

 

Becker’s book dissects the ideas and ideology that many tech billionaires believe. He follows the money through the institutes, organisations and foundations that they fund, finding the connections and overlaps between networks of funders, researchers, philosophers, philanthropists, authors, advocates and activists. Over six lengthy chapters he discusses the history and development of eight separate but similar belief systems, that collectively I’m calling the ‘transhumanist bundle.’ Transhumanism is ‘the belief that we can and should use advanced technology to transform ourselves, transcending humanity’,  and it is the foundational set of ideas shared by the tech billionaires. 

 

Transhumanism is using technology to create a new ‘posthuman’ species with characteristics such as an indefinitely long lifespan, augmented cognitive capability, enhanced senses, and superior rationality. It was originally a mid-20th century idea associated with Pierre Teilhard de Chardin’s Omega Point, an intelligence explosion that would allow humanity to break free from time and space and ‘merge with the divine’ (he was a Catholic priest), then popularised by his friend Julian Huxley with his ideas on transcendence and using selective breeding to create the best version of our species possible. Nick Bostrom founded the World Transhumanist Association in 1998, rebranded as Humanity+ in 2008 with its mission ‘the ethical use of technology and evidence-based science to expand human capabilities.’ His Future of Humanity Institute was founded in 2005 and closed in 2024. 

 

The transhuman bundle of ideologies has become enormously influential, especially in Silicon Valley and the tech industry, and have been a motivating force behind a lot of the research and development of AGI. Followers of this movement typically believe that AGI will become capable of self-improvement and therefore create the singularity. As Becker notes, there is an element of groupthink at work here. Besides Musk, Bezos and Andreessen, billionaires associated with these ideologies include Peter Thiel, Jaan Tallinn, Sam Altman, Dustin Moskovitz, and Vitalik Buterin, whose donations finance institutes, promote researchers, and support the movement. 

 

Becker starts with effective altruism, known for the fall of Sam Bankman-Fried who funded effective altruism conferences, institutes and organisations before his conviction for fraud. Based on the ideas of utilitarian philosophers Peter Singer, William MacAskill and Toby Ord, the premise was that people should donate as much of their income as possible to causes that provide maximum benefit to mankind, the ‘earn to give’ idea. Initially the focus was on global poverty, but later morphed into a focus on AI safety, based on the assumption that  the threat of extinction from unaligned AGI is the greatest threat to humanity. 

 

MacAskill gave effective altruism an ethical perspective based on the very long-term future and a view that what is morally right is also good. Because the future could potentially contain billions or trillions of people, failing to bring these future people into existence would be morally wrong. Longtermism is therefore closely associated with effective altruism, MacAskill (‘positively influencing the longterm future is the key moral priority of our time’), and Ord  (‘longtermism is animated by a moral re-orientation toward the vast future that existential risks threaten to foreclose’). 

 

Longtermism is based on the reasoning that, if the aim is to positively affect the greatest number of people possible and if the future could contain trillions of future digital and spacefaring people, then we should focus our efforts today on enabling that far future, instead of focusing on current people and contemporary problems, except for preventing catastrophes like unaligned AGI or pandemics. The utilitarian calculation is that the low probability of this future is outweighed by the enormous number of future people. On longtermism Becker says ‘The likelihood of these futures is small, not just because they are scientifically implausible but also because they’re rather specific, depending on so many small things falling into place, things we can’t know about.’

 

Then there is Singularitarianism, a related idea that there will be a technological ‘singularity’ with the creation of AGI. This would be an ‘intelligence explosion’, a point in time when technological progress becomes recursive and so rapid it alters humanity. Associated with Ray Kurzweil and his 2005 book The Singularity is Near, when humans will merge with intelligent machines and expand into space to flood the universe with consciousness, which he predicted would happen by 2045. His new 2025 book is called The Singularity is Nearer. A different version from Nick Bostrom takes creating Superintelligence (the title of his 2014 book) as the transformative moment that enables us to become posthuman and colonise space. 

 

Eliezer Yudkowsky predicts the singularity will happen in ‘more like five years than fifty years’ from now. He believes an unaligned AGI is an existential threat and all AI research should be stopped until there is a way to ensure a future AGI will not kill us all. His Machine Intelligence Research Institute (founded 2005) website opens with: ‘The AI industry is racing toward a precipice. The default consequence of the creation of artificial superintelligence (ASI) is human extinction. Our survival depends on delaying the creation of ASI, as soon as we can, for as long as necessary’.

 

Rationalism arose around a website founded in 2009  by Yudkowsky called Less Wrong, ‘dedicated to improving human reasoning and decision-making’ and motivated by his fear of the threat of an unaligned AGI that exterminates humanity in pursuit of some obscure AI goal, like using all available matter (including humans) to create more computing capacity. This is Bostrom’s paperclip problem, where a powerful AI kills everyone and converts the planet, galaxy and eventually the universe into paperclips because that was the goal it was given, or more generally, a ‘misaligned AGI is an existential catastrophe.’

 

Extropianism was another variant of Transhumanism, with the foundation of the Extropy Institute in 1992 by Max Moore, who defined extropy as ‘the extent of a system’s intelligence, information, order, vitality and capacity for improvement’. The Institute’s magazine covered AI, nanotechnology, life extension and cryonics, neuroscience and intelligence increasing technology, and space colonisation. The Institute closed in 2006, but it successfully spread transhumanism through its conferences and email list. 

 

Cosmism combines these ideas with sentient AI and mind uploading technology, leaving biology behind by merging humans and technology to create virtual worlds and develop spacetime engineering and science. Originating with Nikolai Fedorov, a Russian Christian ‘late nineteenth century philosopher and librarian’ who believed technology would allow the dead to be resurrected, and the cosmos to be filled by ‘everyone who ever lived.’ There is a strong eschatological element to the transhumanist bundle, with the centrality of belief in transcendence and immortality.

 

Effective accelerationism is the most recent addition to this movement. Venture capitalist Marc Andreessen published his ‘Techno-Capitalist Manifesto’ in 2023 and argued ‘advancing technology is one of the most virtuous things that we can do’, technology is ‘liberatory’, opponents of AI development are the enemy, and the future will be about ‘overcoming nature.’  Andreessen writes a ‘common critique of technology is that it removes choice from our lives as machines make decisions for us. This is undoubtedly true, yet more than offset by the freedom to create our lives that flows from the material abundance created by our use of machines.’

 

There is significant overlap between these different ideologies, and the argument that an AGI will safeguard and expand humanity in the future allows believers in the transhumanist bundle to make creating AGI the most important task in the present. This utopian element of the transhumanist bundle believes a powerful enough AGI will solve problems like global warming, energy shortages and inequality. In fact, the race to develop AGI is inflicting real harm on racial and gender minorities (through profiling based on white males), the disabled (who are not included in training data), and developing countries affected by climate change and the energy consumption of AI. 

 

There are so many problems with the transhumanist bundle. Becker argues they are reductive, ‘in that they make all problems about technology’, for tech billionaires they are profitable, and they offer transcendence, ‘ignoring all limitations … conventional morality … and death itself.’ He calls this ‘collection of related concepts and philosophies … the ideology of technological salvation.’ The transhumanist bundle has presented progress toward AGI as inevitable and grounded in scientific and engineering principles. However, while science is used as a justification for these beliefs, the reality is that they are scientifically implausible.

 

First, AGI has not been achieved, and may not ever be achievable. Superintelligent machine do not exist, but the corporations developing AI have convinced policy-makers and politicians that preventing a hypothetical AI apocalypse should be taken seriously. Second, the threat of unaligned AGI is used to divert attention from the actual harms of bias and discrimination that are being done. Third, mind uploading will not be possible any time soon, and may never be possible given how little understood human intelligence, consciousness and brains are. 

 

Fourth, space colonisation is difficult. It may have to be done by robots because space is increasingly understood to be an inhospitable environment for people, given half a chance it will kill or harm anyone. Mars dust is toxic, Moon regolith is sharp splinters, Venus is hot and the moons of Jupiter cold. There is no air or water. Gravity seems to be necessary for health and growth. The technology to launch and build large space stations or hollow out and terraform asteroids is non-existent. 

 

Fifth, sustained economic or technological exponential growth is impossible, but is built into effective accelerationism, longtermism and the singularity. Kurzweil’s Law of Accelerating Returns, where technological advances feed on themselves to increase the rate of further advance, is neither supported by the history of technology, which shows diminishing returns as technologies mature, nor the laws of physics, which imposes physical limits on size, speed and power. 

 

In his conclusion Becker asks the question “if not an immortal future in space, then what? ‘He answers ‘I don't know. The futures of technological salvation are sterile impossibilities and they would be brutally destructive if they come to pass.’ He quotes George Orwell: Whoever tries to imagine perfection simply reveals his own emptiness’, and argues the problems facing humanity are social and political problems that AI is unlikely to help with. ‘Technology can't heal the world. We have to do that ourselves.’ He suggests technology can be directed and we have to make choices about what we want technology to do as part of the solution to our problems. 

 

His ’specific policy proposal’ is to tax billionaires because there is ‘no real need for anyone to have more money than half a billion dollars’, with personal wealth above that returned to society and invested in health, education and ‘everything else it takes to make a modern thriving economy.’ This would address inequality and provide political stability, and  ‘Without billionaires, fringe philosophies like rationalism and effective accelerationism would stay on the fringe, rather than being pulled into the mainstream through the reality-warping power of concentrated wealth.’ 

 

This is a really interesting book that draws together a lot of scattered threads that are not commonly or obviously connected. Becker has deeply researched these ideas and people, who he quotes extensively in their own words (there are 80 pages of references in the Notes). His analysis is sharp and the critique is insightful. The delusional futurism of the tech billionaires is exposed as self-serving and dangerous. 

 

A more structured format with shorter, more focused chapters would make all the detail easier to follow. The chapters are long, between 40 and 60 pages, and each one covers a number of different related topics, for example he covers Kurzweil’s singularity and Eric Drexler’s nanotechnology in the same chapter, but these could have had their own chapters. This doesn’t affect readability, as an experienced science writer Becker writes well, but it makes it hard to keep track of what was discussed where.  The absence of an index doesn’t help either. 

 

Science fiction is stories about possible futures that may or may not happen, that may not be physically or practically achievable within any reasonable timespan. The further into the future a story is set, the less likely it is to be realised. Becker argues to base decisions today on such future stories ignores the problems that challenge us in the present, and to substitute the hypothetical danger of AGI for the real issues of climate change, geopolitical instability, inequality and economic uncertainty is foolish. Therefore the tech billionaires and the ideology of the transhuman bundle they follow is a real threat to the future of humanity. 

 

 

Adam Becker, More Everything Forever: AI Overlords, Space Colonies and Silicon Valley’s Quest to Control the Future of Humanity. Basic Books, 2025.  

Monday, 1 May 2023

Incremental Innovation in Construction

 The example of concrete


 

Construction of the built environment has an interlocking set of economic, political, legal, and social barriers that make innovating difficult. As long as current technology meets the expectations of clients and users for prices and dominant products, there will be significant market imperfections such as network economies, lumpiness, split incentives, requirements for collective action, and transaction costs that inhibit diffusion of more efficient, advanced technologies. There is also an institutional structure that imposes regulatory hurdles or other policy disadvantages, favours existing technology or discourages new entrants, and a financing system based around incumbents. Educational curricula, career paths, and professional standards use existing technology. And because organizations, people and technical standards are embedded within a production system, the tendency is for technologies to develop along defined trajectories unless or until deflected by a powerful external force.

 

Construction of the built environment is a project-based system of production with complex professional, organizational, contractual and working relationships, and is geographically distributed. Moreover, the context is one of wider networks containing many small and medium size firms with a range of organizational and institutional relationships, where external contracting is common. All these factors are seen as inhibiting, although not preventing, innovation and diffusion of new technology. Within such a system incremental innovation improves industry products and processes without affecting the structure of the system. 

 

In construction, many technical advances have come from materials suppliers or component, plant and equipment manufacturers, who have been responsible for the introduction of new products and equipment, such as excavators, cranes, facades and lifts, using incremental innovation directed at improving existing products and processes. Across the construction supply chain firms don’t create new industrial networks to develop or exploit new technologies such as lifts and elevators, glass facades, and interior wall systems, instead these firms become part of the existing network, which is the modern construction production system. As a well-developed industrial system many of its sub-markets are expected to be concentrated and oligopolistic, with a few large, well-established firms exactly like those economic historian Joseph Schumpeter suggested would be most likely to engage in R&D, invention and innovation.

 

The process where inventions are developed, tested and extended, and finally put into production is one of incremental innovation. Firms refine specific parts of a production system, usually in response to something changing elsewhere in the system as production and distribution methods evolve over time, step by step. Although this form of innovation is incremental, it should not be dismissed as unimportant. Examples are the increase since 1950 of mining truck loads from 4 to 400 tonnes and the increase in lifting capacity of tower cranes to over 1,000 tonnes. Another example is the development of computer-aided design (CAD) software, which went on for two decades before Autodesk was started in 1982, one year after the first IBM PC. Over the decades Building information models (BIM) have advanced through 2D and 3D versions to the 4D (schedule) and 5D (cost) iterations today. Now software linked to cameras on helmets or drones can provide real time augmented reality (AR) images from a building site linked to the BIM model of the project.

 

Building and construction products and processes are the outcome of a long development path. Many of the industry’s global leaders are well-established, Bechtel for example is over 100 years old, and other firms like Hochtief, Skanska, and AECOM can trace their origin stories back over a similar period. Shimizu is over 200 years old. Most of today’s manufacturers also have their roots in nineteenth century firms. It’s a remarkable fact that construction today is a production system that has been developing for more than 150 years, since the arrival of steam, steel and concrete, using incremental innovation to gradually improve products and processes. 

 

In the industry life cycle, after emergence and the initial growth stage, technology stabilises around standardised products and processes. In many cases industries are oligopolistic, with a few specialized firms in market niches or layers in the supply chain. Consolidation leads to industry concentration with large firms dominating their markets, the car industry is an example. Construction materials like cement, concrete and glass, and components like building management systems, interior walls, plumbing fixtures, lifts and elevators are all oligopolistic industries in an established supply chain.[i]

 


 

Incremental Innovation: The example of concrete 

 

The development of concrete is an example of how effective incremental innovation in construction can be. By the 1880s the increasingly widespread use of concrete had changed its status from hobby to a modern industry, as scientific investigation into its material properties revealed its shear and compressive characteristics. With the development of reinforced concrete there was change in architectural concepts of structures and approaches to building with concrete. The industrial standards of concrete technology influenced ways of thinking based on building systems and standardized building elements. These became identified with what was known as the Hennebique System, a simple to use system of building with reinforced concrete columns and beams patented in 1892. By 1905 Hennebique’s system had spread across Europe and elsewhere and his company employed 380 people in 50 offices with 10,000 workers onsite.[ii]

 

Concrete then set the agenda for the development of construction as a technological system over the next hundred years driven by the modernist movement in architecture, as it explored the possibilities of these material for increasing the height and scale of buildings, and modern construction materials and methods.[iii] For over one hundred years, since Hennebique, there has been ongoing refinement and development of the world’s most widely used construction material, as shown in Table 1.

 

Concrete shows how incremental innovation in materials played a significant role in the reorganization of site production methods as mixers, pumps and chemicals were refined and developed in a long process of interconnected innovations. One of the characteristics of a successful technology are these spillover effects, with advances in one industry leading to complimentary developments in related industries. 



Table 1. Incremental innovation in concrete since 1800


Source: Jahren, P. 2011. Concrete: History and Accounts, Trondheim: Tapir Academic Press.



Innovation is continuing today with 3D concrete printing (3DCP). Research into 3DCP has focused on developing the equipment needed and the materials used, and by 2019[iv] over a dozen experimental prototypes had been built. By 2022 the commercialisation of 3DCP was underway, with two types of systems available. One using a robotic arm to move the print head over a small area, intended to produce structural elements and precast components, the other a gantry system for printing large components, walls and structures. 3DCP combines BIM models, new concrete mixtures and chemicals, and new printing machines. Again, a combination of new materials and new machinery is required for this technology to work.

 

In 2022 the Additive Manufacturing Marketplace had 34 concrete printing machines listed, ranging from desktop printers to large track mounted gantry systems that can print three or four story buildings. Companies making these machines are mainly from the US and Europe, and Table 2 also has details on the type and size of a selection of machines. There are also several companies offering 3DCP as a service at an hourly or daily rate.[v]

 

Concrete printing is only one part of the development of additive manufacturing. In mid-2022 the Additive Manufacturing Marketplace listed 2,372 different 3D printing machines from 1,254 brands. The number of printers and materials used were: 364 metal; 355 photopolymers; 74 ceramic; 61 organic; 34 concrete; 24 clay; 20 silicone; 19 wax; and 19 continuous fibres. Many of these printers could be used to produce fixtures and fittings for buildings. Producing components onsite from bags of mixture avoids the cost of handling and transport, and for large items avoids the load limits on roads and trucks. There are also printing services and additive manufacturing marketplaces being set up. These link designers to producers with the materials science, specialised equipment and print farms capable of large production runs and manufacture on demand. Examples are Dassault Systems 3DExperience, Craft Cloud, Xometry, Shapeways, 3D Metalforge, Stratasys and Materialise.


Table 2. Some companies making 3D concrete printers

Source: Additive Manufacturing Marketplace, 2022. 


 

 

Conclusion

 

Innovating in a complex, long established industrial sector like construction of the built environment can be difficult. The institutional architecture can impose regulatory hurdles or other policy disadvantages on new technologies, and government expenditures often support existing technology. Lenders are risk averse. There are subsidies and price structures that favour incumbents and ignore externalities like the environment and public health. Educational curricula, career paths and professional standards are oriented to existing technology. The dominance of existing technologies is further reinforced by imperfections in the market for technology such as network economies, lumpiness, split incentives and the need for collective action.[vi]

 

The construction industry has become used to incremental innovation and a gradual rate of change since the modern industry emerged over the last few decades of the nineteenth century. At the beginning of the twentieth century there was a great deal of resistance to change: ‘the older assembling industries like engineering were slow to change. Each firm took a proprietary pride in its own work’, and the trades were ‘fearful of technological unemployment and fought all changes in conditions of work.’[vii] Nevertheless, by the 1920s construction had reorganised the system of production around concrete, steel and glass. 

 

We are at a similar point today. The development of digital construction using combinations of BIM, offsite manufacturing, 3DCP, drones and robots, is an emerging new system of production, and the adoption and adaptation of these technologies will depend on incremental innovation continually improving their performance, which can only happen if they are put to use. There is a strong case here for public clients, who will be major beneficiaries of the improved efficiency of digital construction, to sponsor demonstration projects that use these technologies and measure the improvements in waste, carbon, defects, time and cost that are delivered. 







[i] Syverson, C. 2019. Macroeconomics and Market Power: Context, Implications, and Open Questions, Journal of Economic Perspectives, 33, 3, 23–43Syverson, C. 2008. Markets: Ready-Mixed Concrete, Journal of Economic Perspectives, 22, 1, 217–233.

[ii] Pfammatter, U. 2008. Building the Future: Building Technology and Cultural History from the Industrial Revolution until Today. Munich: Prestel Verlag.

[iii] Cody, J. 2003. Exporting American Architecture 1870-2000, London: Routledge. 

Huxtable, A. L. 2008. On Architecture: Collected Reflections on a Century of Change, New York: Walker Publishing Company.

[iv] Sanjayan, N. and Nematollahi, B. (eds.) 2019. 3D Concrete Printing Technology: Construction and building applications. Butterworth-Heinemann.

[vi] Bloom, N., Van Reenen, J. and Williams, H. 2019. A toolkit of policies to promote innovation. Journal of Economic Perspectives33(3), 163-84.

[vii] Hughes, T. P. 1989: 495. American Genesis: A Century of Invention and Technological Enthusiasm 1870-1970, Chicago: University of Chicago Press. 



Friday, 24 March 2023

The Fourth Industrial Revolution and Construction

 Technological Change and Constructing the Built Environment


I was once attacked by a colleague for, as he put it, ‘not considering the great mass of people employed in construction’. We were working for a government inquiry into collusive tendering and discussing recommendations to improve productivity and efficiency in the final report. At the time there were significant changes affecting the Australian industry that had far more impact than the legislative and regulatory reforms the inquiry led to. The industrial relations system was moving from a centralised award based one to a more decentralised system with enterprise bargaining and site agreements. International contractors were entering the market and the larger engineering and architecture practices consolidating. As the industry began to recover from a speculative office building bubble and the economy rebounded from a deep recession, construction employment increased and continued to grow for the next few decades. Construction as used here refers to all the firms and organizations involved in design, construction, repair and maintenance of the built environment.

 

Where these longer run trends were going was not obvious at the time. There have been significant changes in the range of activities and types of firms involved in construction of the built environment over the last few decades. Two trends underpinning those changes were the increasing use of multi-disciplinary project teams as the boundaries between professional disciplines became less distinct, and the inhouse versus outsourced decision about provision more common. Facilities management is an example, an activity that used to be done internally but is now often outsourced, sometimes but not always to construction contractors. Consultants bid for work as contractors, and contractors do consultancy and project management. Urban planning was once primarily associated with design, but is now linked to real estate and development. The process of structural change in industry occurs as technology, institutional and firm capabilities develop and change over decades.



Figure 1.

When considering the relationship between construction of the built environment and technological change the past is really the only guide available, so the starting point for this discussion is the first industrial revolution in England at the beginning of the nineteenth century when modern construction and its distinctive culture began to form, followed by the twentieth century’s attempts to industrialise construction. This history is important because, after more than 200 years of development, construction of the built environment happens today within an established system of production based on a complex framework of rules, regulations, institutions, traditions and habits that have evolved over this long period of time.

 

But how useful is history and how can it be used? Are there appropriate historical examples or cases to study to see if there are lessons relevant to the present? The answers depend to a large extent on context, because a key characteristic of the history of technology is the importance of institutions and the political and social context of economic outcomes. Also, understanding how policies were developed in the past and how effective they were requires understanding the changing context of policy implementation. However, as economist Paul Samuelson pointed out ‘history doesn't tell its own story and ‘conjectures based on theory and testing against data’ are needed to uncover it. Drawing the right lessons from history is a nuanced exercise. 

 

Over time industries and products evolve and develop as their underlying knowledge base and technological capabilities increase. The starting point for a cycle of development is typically a major new invention, something that is significant enough to lead to fundamental changes in demand (the function, type and number of buildings), design (the opportunities new materials offer), or delivery (through project management). Major inventions give a ‘technological shock’ to an existing system of production, which leads to a transition period where incumbent firms have to adjust to the new business environment and new entrants appear to take advantage of the new technology. Economist Joseph Schumpeter called this process creative destruction, and it leads to the restructuring and eventually consolidation of industries. That is what happened to construction and related suppliers of professional services, materials and components after the first industrial revolution. 

 

The drivers of development for industries in the twenty-first century are emerging technologies such as augmented reality, nanotechnology, machine intelligence, digital fabrication, robotics, automation, exoskeletons and possibly human augmentation. Collectively, these digital technologies are described as a fourth industrial revolution, and their capabilities can be expected to significantly improve as new applications and programs emerge with the development of intelligent machines trained in specific tasks. Innovation and technological change is pushing against what are now long-established customs and practices of the industries in the diverse value chain that designs and delivers the projects that become the built environment.

 

How technological change affects these industries differs from more widely studied industries like computers, automobiles or aerospace because of the number and diversity of firms involved in designing, constructing and managing the built environment. With the range of separate industries these firms come from, construction of the built environment is the output of a broad industrial sector made up of over a dozen individual industries. Not an ‘industry’ narrowly defined, but a broad industrial sector that is organised into a system of production with distinctive characteristics. A second difference is the age of these industries, many of which are mature industries in late stages of their life cycle. These differences create a different context for questions about industry, innovation and technological change, about how firms compete and how the system of production is organised as fourth industrial revolution technologies like digital twins and drones spread through construction and the pace of digitization increases. 

 

As well as the contractors, subcontractors and suppliers for new builds, there are also many firms and people mainly engaged in the alteration, repair and maintenance of the built environment. The broad base of small firms is a distinctive feature of construction, and these family-owned firms engaged in repair and maintenance work will largely continue to use the materials and processes they are familiar with. Old technologies can survive long after the innovations that eventually replace them arrived, such as the telegraph, fax machine and vinyl records with telephones, email and CDs. Stone, tile, brick and wood have been widely used materials for millennia, and industrialized materials like corrugated iron and concrete are ubiquitous. For maintaining and repairing the existing stock of buildings and structures, many of the skills, technologies and materials found today will continue to be used far into the future. That does not mean firms mainly involved in repair and maintenance will not be affected in some way by the fourth industrial revolution. 



Figure 2. 


Construction of the built environment has characteristic organizational and institutional features because it is project-based with complex professional and contractual relationships. How firms utilise technology and develop technological capabilities differentiates them within this location-based system of production. Emerging technologies in design, fabrication and control have the potential to transform construction over the next few decades, possibly less, and the book suggests firms will follow low, medium or high-tech technological trajectories, determined by their investment in the emerging technologies of the fourth industrial revolution. 

 

A broad view of what future construction might look like is based on successful solutions being found for the many institutional and technical problems involved in transferring fourth industrial revolution technologies to construction. Without downplaying the difficulty of those problems, similar challenges have been met in the past, but those solutions led in turn to a reorganization of the system of production. 

 

There are very many possible futures that could unfold over the next few decades as technologies like artificial intelligence (AI), automation and robotics develop. However, the key technology underpinning these further developments is intelligent machines operating in a connected but parallel digital world with varying degrees of autonomy. These are machines that have been trained to use data in specific but limited ways, turning data into information to interact with each other and work with humans. The tools, techniques and data sets needed for machine learning are becoming more accessible for experiment and model building, and new products like generative design for buildings plans, drone monitoring of onsite work and 3D concrete printers are available.

 

Intelligent machines are moving from controlled environments, like car manufacturing or social media, to unpredictable environments, like driving a truck. In many cases, like remote trucks and trains on mining sites, the operations are run as a partnership between humans and machines. There are also autonomous machines like autopilots in aircraft and the Mars rovers. As well as rapid development of machine intelligence, technological change in the form of new materials, new production processes and organizational systems is also happening. Sensors and scanners are widely used, 3D concrete printing is no longer experimental, cloud-based digital twins are available as a service, and online platforms coordinate design, manufacture and delivery of building components using digital twins. 

 

A period of restructuring of construction occurred in the second half of the 1800s when the new industrial materials of glass, steel and reinforced concrete arrived, bringing with them new business models, new entrants and an expanded range of possibilities. The development of modern construction was not, however, a smooth upward path of progress and betterment. It went in fits and starts as new inventions and innovations arrived, slowly then quickly, often against critics of the modern system of production and workers, fearing technological unemployment and lack of government support during a time of technological transition, who resisted new technology and sometimes sabotaged equipment. The issue in the past, like today, was in fact not the availability of jobs but the quality of skills during the diffusion of new technologies through industry. 

 

The only previous comparable period of disruptive technological change in construction of the built environment is the second half of the nineteenth century. Between 1850 and 1900 construction saw the rise of large, international contractors, who reorganized project management and delivery around steam powered machinery and equipment. In particular, the disruptive new technologies of steel, glass and concrete, which came together in the last decades of the century, led to fundamental changes in both processes and products. If that is any guide, we can expect technological changes to operate today over the same three areas of industrialization of production, mechanization of work, and organization of projects that they did then. And today, just as in 1820 when no-one knew how different construction would be and what industry would look like in 1900, we can’t see construction in 2100. That is a long way out, and we can only guess at the level of future technology. We can, however, use what we already know from both history and the present to form a view of what is possible over the next few decades based on what is currently understood to be technologically feasible.

It should be clear that the role of fourth industrial revolution technologies will be to augment human labour in construction of the built environment, not replace it. Generative design software does not replace architects or engineers. Optimization of logistics or maintenance by AI does not replace mechanics. Onsite construction is a project-based activity using standardized components to deliver a specific building or structure in a specific location. The nature of a construction site means automated machinery and equipment will have to be constantly monitored and managed by people, with many of their current skills still relevant but applied in a different way. Nevertheless, in the various forms that building information models, digital twins, AI, 3D printing, digital fabrication and procurement platforms take on their way to the construction site, they will become central to many of the tasks and activities involved. Education and training pathways and industry policies with incentives for labour-friendly technology will be needed.



Figure 3.


 

Because construction involves so many firms and people the technology driven changes discussed here will have significant and profound economic and social consequences. This would be a good opportunity for government and industry to work together to develop policies and roadmaps for those firms, and to support ‘the great mass of people’ employed in construction of the built environment who will be affected by them. The future is not determined, although technological change and creative destruction continue to reshape and restructure industry and the economy, decisions made today create the future.


 

 

From the Introduction to my new book available from Amazon on technological change and construction. 








Wednesday, 3 March 2021

The digital construction production system

Where is the technological frontier in Construction?

 

 

The fourth industrial revolution has already affected the construction industry through demand for structures for renewable energy and buildings like data centres, warehouses, ‘dark’ kitchens and supermarkets for online delivery services. Some of these buildings and structures already use forms of applied AI in their management and operation.

 

The construction industry is wide and diverse, and the various parts of the digital construction production system are in various stages of development. Over time the development of AI and associated digital fabrication and production technologies will reshape the existing industryled by fundamental changes in demand (the function, type and number of buildings), design (the opportunities new materials offer), and delivery (through project management). However, these developments are  

 

Automation technology is at the point where intelligent machines are moving from operating comfortably in controlled environments, in manufacturing or social media, to unpredictable environments, like driving a car or truck. In many cases, like remotely controlled and autonomous trucks and trains on mining sites, the operations are run as a partnership between humans and machines, or as Brynjolfsson and McAfee put it “running with the machines not against them”. These innovations might reasonably be expected to affect site processes and project organization, as concrete and steam power did in the past. Table 1 has examples of where the technological frontier was in 2020 for plant and equipment and construction materials, as an indication of the range and extent of this wave of innovations. Missing from these lists is smart contracts using blockchain. 

 

Invention and innovation based around BIM, digital twins, digital fabrication and advanced manufacturing technology is starting to fundamentally affect the construction production system through economies of scale. Over time this will alter the balance between on-site and off-site production of building modules and components, and how they are handled, assembled and integrated. Because there are many different types of building in many places, production methods vary widely across the industry, so the use of these new materials and technologies will be varied. 

 

Transport costs have always been important, but the option of site production has been limited due to standardization of mass produced components. The combination of BIM, online design databases and digital fabrication allows on-site production of some building components. Combining robotic and automated machinery with digital fabrication and standardized parts opens up many possibilities. 

 

Past technological changes in construction operated over the three dimensions of industrialization of production, mechanization of work, and organization of projects. Automation and AI can also be expected to work along these dimensions as the fourth industrial revolution reconfigures them by linking data through the life of a project. The role of AI enhanced cloud-based platforms that integrate design, production and delivery of components and materials with digital production technologies that allow mass customisation will be significant in the production of components and materials.

 

Table 1. Examples of the construction technological frontier in 2020

Plant and equipment

New materials

Autodesk BUILD Space – Boston

UK construction manufacturing hub

Exoskeletons – Esko, HULK

Remote control equipment – CAT, Komatsu

Drone monitoring – Skycatch, Icon, Vinci

Smart helmets –  Trimble Hololens, Daqri

Platforms – Katerra Apollo, Project Frog

Build autonomous skidsteer

FBR Robotics ‘Wall as a service’ 

Otis ‘Elevator as a service’

Sensor fitted cranes

Automated engineered wood factories

3D concrete printing with boom system – ICON, Aris, 3D Constructor

3D concrete printing with gantry suspended nozzle – D-Shape, BIG, US Marines

Onsite metal printing – GE, MX3D, Aurora 

3D printing of combined steel and concrete

Roller press printing of smart fabrics 

4D printing of shape memory materials 

Molecular engineering of materials  

Improved concrete additives and sealants

Components with cloud-linked sensors

Cloud-based fixtures and fittings

 

Source: Company and industry reports.

 

For mechanization, the characteristic changeability of construction sites is challenging for automated and robotic systems, and it might take decades of investment for machines able to do site work or for humanoid robots to do human tasks. In some case a human supervisor operating a team of robots or several pieces of equipment, each with limited autonomy, might work better. A worker with a smart helmet could monitor these machines both on the project and in the site model. Beyond site preparation however, there may not be many tasks left if site processes are restructured around components and modules that are designed to be assembled in a particular way, and machines to assemble those components and modules can be fabricated for that purpose. For an industry with an aging workforce there is the potential of exoskeletons for site work, a form of human augmentation that combines human skill with machine strength.

 

For organization of projects digital platforms providing building design, component and module specification, fabrication, logistics and delivery can be expected to become widely used. Platforms provide outsourced business processes, usually cheaply because they are standardized, and are available to large and small firms. Also, platforms use forms of AI to monitor and manage the data they produce, the function of intelligent machines. Examples are Linkedin (matching jobs and people), Skype (simultaneous translation of video calls), AWS and other cloud-computing providers, and marketing, legal and accounting software systems. Cheap, outsourced, cloud-based business processes can lower fixed costs and thus firm size, because firms can focus on their core competency and purchases services as necessary as they scale, leading to more entry and more innovation. If these digitised business processes are cost-effective and become widely used, they can provide much of the data needed to train machines as project information managers.

 

The BIM model of the project links the design and fabrication stages to the site and the project[i]. Digital fabrication produces components and modules designed to be integrated with on-site preparatory work and assembled to meet strict tolerances. Project management would be more focused on information management, and the primary role of a construction contractor might evolve into managing a new combination of site preparation work and integration of the building or structure with components and modules, some of which may be produced on-site in a Fab if economies of scale permit. 

 

In this case, the industry would, perhaps slowly, reorganise around firms that best manage on-site and off-site integration of digitally fabricated parts. With outsourced business processes and standardized site and structural work, that would be a key competitive advantage of a construction firm. Firms would become more vertically integrated if they become fabricators as well, reinventing a business model from the past when large general contractors often had their own carpentry workshops, brick pits or glass works and so on.    

 

While firms involved in construction of the built environment are facing technological advances that will affect many aspects of the technological system, this is a process that happens over years and decades. It takes 30 to 50 years between invention of a major new technology like cars or computers and its use becoming widespread, examples are discovering the double-helix and biotechnology, the dynamo and electricity, and the first electronic computers in the 1940s. 

 

How long a transition to a new production system largely built on automation and digital fabrication coordinated by AI takes might take is unknown. While machines can replicate individual tasks, integrating different capabilities and getting everything to work together is another matter. Combining a range of technologies is needed for workplace automation, but solving problems involves specific technical and organizational challenges, and once the technical feasibility has been resolved and the technologies become commercially available it can take many years before they are adopted. 

 

This suggests there will be many new roles emerging in construction over coming years, for project information managers, BIM supervisors, integration specialists and other fourth industrial revolution workers. Because these jobs will be primarily on new projects, they will not quickly replace the many existing jobs in the industry that maintain the built environment. 

 

Nevertheless, the technological frontier is moving again, and new construction projects will generally utilise the most cost-effective technology. Current AI technology provides services such as GPS navigation and trip planning, spam filters, language recognition and translation, credit checks and fraud alerts, book and music recommendations, and energy management systems. It is being used in law, transport, education, healthcare and security, and for engineering, economic and scientific modelling. Advanced manufacturing is almost entirely automated. 

 

In the various forms that AI and digital fabrication takes on their way to the construction site, they will become central to many of the tasks and activities involved. In this, building and construction may no different from other industries and activities, however the path of AI in construction will be distinct and different from the path taken in other industries. This path dependence can vary not just from industry to industry, but from firm to firm as well.

 



[i] In 2019 the International Standard 19650 was released, providing a framework for creating, managing and sharing digital data on built assets. https://www.iso.org/obp/ui/#iso:std:iso:19650:-1:ed-1:v1:en